I’ve been exploring the Vue library and trying out a few things that I haven’t done before. Such as generate several variants of basic Vue trees by changing the seed value in the plant editor. The trees still tend to look a bit strange because the alpha planes used for the leaves are relatively large, but I fixed that in post with the liquefy tool in strategic spots. Multipass rendering is now only available in the professional edition, but one can render selected objects as a separate image, so that’s something.
I’m becoming increasingly inclined to just focus on landscapes, and incorporate the ideas of Edgar Payne. Vue is definitely the tool to use for that kind of work.
Cabin model by OliverMH, from Blendswap.
And here’s another I whipped up with just a terrain preset and a couple of Joshua trees.