I’m back to doing what I do quite well – tutorials. This one is on Substance Designer (haven’t I already done a few of those?) and this is a simple rectangular shape applied as a displacement texture to a cube in Blender. I think by the end of the course I’ll be able to make a rather nice pavement. Not sure if I can actually create a decent image out of that. I’ve already spent quite a lot of time on Substance Designer so maybe I should try to master it. At least it alleviates my frustration with concept art, at least for a while.