Looks like I have to refresh my knowledge of rigging! MakeHuman can create rigs for characters but I’m finding them hard to use. Tiny bones, no IK, etc. I had a look at the rigify addon for Blender but it seems unnecessarily complex – lots of head bones that don’t seem to fit my basemesh very well. So, back to doing it myself.

There seems to be a neverending stream of skills I need to get on top of before I can create anything decent. I seem to remember complaining about that about 10 years ago, so I guess not much has changed, including my skill level. I’m trying to hang in there.

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