I’m considering moving to Modo for my content creation. Here’s a render of a demo scene in the trial version that I downloaded this morning.
I’ve been getting very frustrated trying to get camera projection to work in Blender, as it seems to be a very useful tool in current matte painting workflows. I can get the projection to work, and model against the projected image, but baking the texture to the final model is just not working for me, and is a necessary part of the process. I’ve seen some videos of the same process in Modo and it seems much better.
Of course, Modo costs. Not as much as Maya but still expensive. I really need to consider whether I’m going to keep doing this 3D stuff. I have felt a lot happier since I picked it up again, was very depressed for a few months last semester.