New pipeline, ready to roll. Biggest change from my previous practise is to model mid-ground elements in a modular fashion for speed and efficiency. So
- Vue atmosphere for the sky
- Purchased assets for background buildings
- Modular textured planes for fence (and ground)
- Vue script for ivy
- Vue ecosystem for grass
- Photoscan asset for the hero tree
Main aim is to do only what work is needed to get the best result at each stage. No need to model the fence, for example, when the right textures on a plane will do the job just as well.