Pipeline (again)


I purchased this Tudor Room by Don Webster from Cornucopia3D, and rendered it out as a high-res HDRI panorama overnight. The textures in the model didn’t really support the resolution I was rendering it at, but a little blurring of the HDRI minimised that issue.

So this morning I imported it into Marmoset Toolbag to use for my rooster. I was looking for an old-fashioned interior as I thought it would suit the rooster better than, say, an arid landscape. Spent some time tweaking the materials, and here’s the final shot.

The original capture missed quite a lot of fine detail in the statuette. I should probably work over it in ZBrush but my skills with that app are probably not up to it yet. More tutorials and more practice I guess. Anyway, I’m very happy with where I’m at with my art at the moment.

Details, Details,…


So I spent some time on the wood texture, mostly on getting a decent normal map. I had to create a bump map from the wood pic and convert to normal in xNormal. Same for the wall, trying to make the cracks look real without going overboard on the rest of the surface. Good thing I’m pretty experienced with adjustment layers in Photoshop.

I wanted to upload to Cornucopia but my first versions didn’t involve Vue at all. However having rendered an HDRI panorama for my rooster image I decided to use that here for the IBL. You’d hardly know it though, as all it has done is provide some pretty even ambient lighting. Still, I could claim that Vue was involved in the making of this image.

I’m really, really happy with this. I think it’s my best CG pic to date. And the workflow was very technical and demanding. I think the composition isn’t too bad either. Largely inspired by the work of Steve Parkinson on Cornucopia – he does a lot of still life type work, although generally a bit ‘cleaner’ in look than this. The slight grunge is part of my style I think. For instance, the chip in the eyebrow. Probably wouldn’t find that in a ‘properly’ modelled object.


I’m using a variety of applications for each image now, and it’s hard to know where to post my work. I was about to upload an image to the Vue forum recently when I realised I hadn’t used Vue for any part of it. Also I use Blender but not for rendering (and not for much modelling or sculpting) so I’m a bit reluctant to upload to BlenderArtists. Most forums are dedicated to a specific application.

Anyway, there’s my blog. And also I’ve started uploading again to CGSociety. I don’t expect to get much interest there as there’s a lot of high-end stuff on that site. Still, better than nothing.